I'm building creative tools for media professionals, and I helped evolve Dropbox Spaces into a standalone, virtual workspace for increasingly distributed workplaces.
I was on the platform product team, leading design for the VR system experience that runs devices like the Oculus Quest.
I'm on the platform team, leading design of the VR operating system for devices like the Oculus Quest, and learning something new every day.
I helped start a new team focused on discovery and led our design efforts, improved local and business search, helped evolve the search system, and worked on growth and internationalization.
I helped start a new team focused on discovery and led our design efforts, improved local and business search, helped evolve the search system, and worked on growth and internationalization.
I led a team of amazing designers who worked on publisher tools, helped scale Facebook Live, built Facebook’s first TV app, leveled up our video players, launched a Video tab, and laid the groundwork for Facebook Watch.
I led a team of amazing designers who worked on publisher tools, helped scale Facebook Live, built Facebook’s first TV app, leveled up our video players, launched a Video tab, and laid the groundwork for Facebook Watch.
I built up the product and design practices from scratch, and led teams that shipped tools for digital video creators, an influencer discovery tool and content marketplace for brand advertisers, and a streaming video service.
I built up the product and design practices from scratch, and led teams that shipped tools for digital video creators, an influencer discovery tool and content marketplace for brand advertisers, and a streaming video service.
I've guest lectured in courses at USC, UCLA, and Art Center College of Design, and was on the industry advisory board of the USC Viterbi School of Engineering. I taught a bunch of classes at General Assembly, created a Framer Studio prototyping course for Frontend Masters, produced videos for Framer's YouTube channel, spoke at a bunch of different events when I lived in Los Angeles, and more recently helped out with beginner and intermediate Framer workshops at meetups in SF.
I've also been involved in internal design education since joining Facebook, teaching prototyping and welcoming new hires to our Design Camp onboarding program for designers and researchers.
Since moving up to the Bay Area I've worked with early-career designers at mentorship events and the AIGA Portfolio Day.
My YouTube channel on which I share tutorials about prototyping with Framer X. Please smash that subscribe button.
Frameless is an open-source iOS browser created for designers and prototypers that I initially built as a way to solve a very real problem I had with previewing prototypes on my iPhone.
I had fun playing iOS developer for a bit and partnering up with my friend Marcus to build an app for OpenLand, a weekly newsletter for adventurers and outdoor enthusiasts.
Before iMessage and Messenger and WeChat and WhatsApp, group chats didn't always work and texting your friends actually cost money. Volly was simple group messaging that worked on iOS, in web browsers, and (if you wanted to) over SMS.
Union was a digital agency that I co-founded. We built a team of designers, engineers, and producers and had a steady six-year run creating apps and advertising and movie websites and inexplicably a vinyl toy shark, as well as creating relationships with clients like Live Nation, Disney, MySpace, Fox, and Lionsgate,
A very frequent (though honestly pretty one-sided) collaborative partner of mine, and my favorite side project to date.